![]() ![]() ![]() Also, all links to files should be localized to this path. Textures – all textures should be copied to \imported_images\ folder in the scene project directory.This is a crucial setting because we use modo_cl parser which won’t accept scenes with missing assets. Also the scene should be free of missing assets when submitting to render farm. Ideal situation is to have all assets in a folder next to the scene (default modo folder \imported images\ is perfect for that) and linked in Texture manager to that path. All assets should have correct links in Modo Texture manager.Our plugin works from 901 version, however, if you are using the older one we can also render it.lxo – base modo format – version 901 and above. Open your scene in Modo and prepare it for rendering on a render farm. ![]()
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